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Old 05-06-2008, 06:56 PM   #7
seniormon2
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Join Date: Feb 2008
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Quote:
Originally Posted by TheFirstDragon View Post
Mario Kart Wii saves are NOT safe, I will say this again, the Codejunkies save works one-player ONLY, no online. and any other Mario kart Wii save can corrupt your wii's internal memory, they have to be ripped from internal memory wit Action Replay or a modchip, unless you can prove that it's safe, you can use it for your own purposes, but I suggest that noone download a 100% MKwii save, or brawl save, or something like that. there is a list of game saves that cannot be copied that I posted, if a game is on tat list and you want a save and can soehow find one I will say this only once more
USE AT YOUR OWN RISK
Do you actually have any proof of this? How can you be so sure if you haven't tried it? I've read what you've written here several times, and I am confused. How can the save corrupt your internal memory?
I agree that MK is one of the games that is locked to the system. However, Datel uses technology to unlock them. When you buy the PowerSave product, it provides you with the saves that you otherwise could not get. Also when you buy the product, it begs you not to share the .bin file. Obviously that is what happened here. This is FNG's save that someone took and shared. I feel these saves should only be used by those who have purchased the PowerSave product. Sadly, that is not going to happen. But does that make the save unsafe? I don't think that it does, but I am looking for someone to prove me wrong.
If you have proof that this save will damage your Wii, please share it. When I say "damage", I mean true damage, not simply that you cannot play online which again is unconfirmed as far as I can tell...
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